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Five apps. One suite. One subscription.

The creative suite for
FiveM & RedM servers.

Building a server means being a database admin, a 3D artist, a Lua developer and a sysadmin at once. CFXAdmin splits that into five focused desktop apps — so you can pick up the one you need and leave the rest.

From $9.99/month per app · $49.99/month for all five · Cancel any time

The CFXAdmin Hub — install and launch your apps/assets/images/screens/apps/hub-overview.png
The apps

Each one does a job properly,
instead of all of them badly.

Every app installs and updates from the same Hub, signs in with the same account, and works on the same server profiles. Subscribe to one, or to all of them.

The Hub

One place to install,
update and launch.

The Hub is where your subscription becomes software. It shows every app in the suite, installs the ones you have access to, keeps them up to date, and launches them — without you tracking down a single download link.

  • Apps you're subscribed to install in one click; the rest show what they'd cost.
  • Shared components — CodeWalker, MariaDB, game data — download once and are used by every app that needs them.
  • Updates arrive through the Hub, so every app on your machine stays current.
  • Sign in once with Discord. Every app in the suite picks up that session.
The Hub showing installed and locked apps/assets/images/screens/apps/hub-apps.png
A closer look

What each app actually does.

CFXServer
Server setup, resources, database and backups

Stand up a working FiveM or RedM server from nothing, install and configure resources without touching a config file, and keep the database backed up on a schedule.

  • Guided setup wizard. Downloads the recommended artifacts, starts MariaDB, creates the database, runs the framework recipe and writes a working server.cfg — with a phase-by-phase progress report, not a spinner.
  • Adopts existing servers. Point it at a server you already run and it detects the artifacts folder, the database and the framework rather than insisting on starting over.
  • Bundled database engine. Finds an existing MySQL or MariaDB service, or installs and starts its own, then waits until it genuinely accepts connections before continuing.
  • Resource installer. Installs from a catalog of natively supported resources. SQL migrations, server.cfg entries, dependencies and framework wiring are applied and journalled so they can be undone.
Explore CFXServer
CFXServer — Setup wizard/assets/images/screens/apps/server-setup.png
CFXClothing
Build, optimise and validate addon clothing

Import clothing and EUP packs, preview them on a live ped in 3D, catch the errors that cause invisible models, and export a stream-ready resource.

  • Live 3D preview. Every drawable rendered on an actual ped model with texture variants, so you see exactly what players will see instead of joining the server to find out.
  • Game build awareness. Reads the enforced build from your server.cfg and checks your packs against the addon slot count that build actually allows — the ceiling shrinks as Rockstar consumes DLC slots.
  • Slot overflow warnings. Tells you before you stream a pack that it will exceed the free .ymt slots for your build, rather than after players report missing clothing.
  • Drawable limit tracking. Per component, per gender, against both the advisory ceiling and the hard index limit the engine enforces.
Explore CFXClothing
CFXClothing — 3D ped preview/assets/images/screens/apps/clothing-preview.png
CFXVehicles
Vehicle packs, handling and previews

Install add-on vehicles, preview them in 3D, tune handling with real controls, and get them into your dealership and database without editing a single meta file.

  • 3D vehicle preview. Models rendered from the game files in a real-time viewport with their own textures, so you inspect the car before it reaches your server.
  • Archive inspection. Reads a pack archive and lists every vehicle it contains before extracting anything, so a "car pack" with six cars is never a surprise.
  • Full meta handling. vehicles.meta, handling.meta, carvariations.meta, carcols.meta and vehiclelayouts.meta parsed and merged into your existing pack — not blindly overwritten.
  • Handling editor. Acceleration, braking, grip, suspension and mass exposed as labelled controls with sensible ranges, then written back as valid XML.
Explore CFXVehicles
CFXVehicles — 3D viewport/assets/images/screens/apps/vehicles-preview.png
CFXMaps
MLO conflict detection and map merging

Install MLOs and map packs that overlap the same interiors, find the collisions before they break your world, and merge everything into one clean map resource.

  • Conflict scanner. Indexes every .ymap and .ybn across every map resource on your server and reports the exact files claimed by more than one — which is what actually breaks a map.
  • Finds stray map resources. Detects resources flagged as maps that are sitting outside your map folder, where they load in an unpredictable order and are easy to forget about.
  • Automatic organisation. Moves loose map resources into a single grouped folder so load order becomes something you control rather than something that happens.
  • Managed merge resource. Winning files are combined into one generated resource with its own manifest, replacing an unpredictable pile of overlapping packs.
Explore CFXMaps
CFXMaps — Conflict report/assets/images/screens/apps/maps-conflicts.png
CFXBuilder+
Create FiveM resources, with or without AI

Describe the script you want and get a complete, framework-correct resource — or build it yourself with scaffolding, a Lua editor and one-click install into your server.

  • AI resource generation. Describe what you want and get a complete resource — client, server, shared config, NUI and fxmanifest — not a snippet you still have to assemble.
  • Framework correctness. Generated code targets the framework you actually run, using that framework's real object accessor and events rather than a plausible-looking invention.
  • Declared dependencies. Every resource declares what it needs, and those dependencies are checked against your server before install rather than failing at runtime.
  • SQL migrations. Tables the resource needs are generated as idempotent migrations and applied to your database on install, so re-running never destroys data.
Explore CFXBuilder+
CFXBuilder+ — Describe and generate/assets/images/screens/apps/builder-generate.png
3Frameworks supported natively — QBCore, QBox, ESX
2Platforms — FiveM and RedM
1Account, sign-in and subscription across every app
Pricing

Pay for the apps you use.

Every app is $9.99 a month on its own — CFXBuilder+ is $19.99 because it includes AI generation. All five together are $49.99. Pay yearly and save 17%.

Single app
$9.99/month
Billed monthly, cancel any time
  • Any one of CFXServer, CFXClothing, CFXVehicles or CFXMaps
  • All updates to that app
  • Community support on Discord
  • Install on 2 computers, use on 1 at a time
  • Other apps in the suite
Choose an app
CFXBuilder+
$19.99/month
Billed monthly, cancel any time
  • AI resource generation for QBCore, QBox and ESX
  • Monthly generation allowance included
  • Built-in Lua editor and one-click install
  • Community resource library
  • Install on 2 computers, use on 1 at a time
About CFXBuilder+

Yearly billing saves 17% — $99.99/yr per app, $499.99/yr for the Full Suite. Compare every plan

Common questions

Do I have to buy the whole suite?

No. Every app is sold on its own for $9.99 a month ($19.99 for CFXBuilder+), and you can mix and match as many as you want. The Full Suite is simply cheaper once you want more than a few.

Can I add an app later?

Yes. Add an app from your dashboard at any time and it starts its own billing cycle from that day. If you later decide you want everything, switching to the Full Suite replaces your individual subscriptions.

How many computers can I install it on?

Two, with one in use at a time — and that's per account, not per app, so it covers everything you're subscribed to. Swapping machines is self-service: release the old one from your dashboard and the slot frees up straight away, even if that computer is already dead.

Which frameworks and platforms are supported?

QBCore, QBox and ESX are supported natively, on both FiveM and RedM. The apps detect what your server actually runs and adapt what they write to match.

Do the apps work offline?

Yes, within reason. You sign in once and your entitlements are cached, so the apps keep running without a connection for up to 14 days before they need to check in again. Server boxes with unreliable networking were the whole reason for that design.

What happens if I cancel?

You keep access until the end of the period you've already paid for, then the app locks. Nothing the app created — your server, your resources, your exports — is touched or removed.

Is this a replacement for txAdmin?

They solve different problems. txAdmin runs and monitors a live server. CFXAdmin is about building the server in the first place: installing and configuring resources, preparing assets, and managing the database behind it. Plenty of people run both.

Start with one app.
Add the rest when you need them.

No setup fee, no contract, and nothing to uninstall if you change your mind.